Code
var bg = new Path.Rectangle({
size: view.bounds,
fillColor: 'black',
position: view.center
})
var clones = 30
var amountOfRows = 10
var radiusInPeak = 8
var radiusMultiplierOnTheEnd = amountOfRows / clones // 0.33
var innerRadius = 50
var rootGroup = new Group()
for (var i = 1; i < 7; i++) {
createCircles(5 * i, 40 * i)
}
function createCircles(max, distanceFromCenter) {
var angle = 360 / max
var group = new Group()
group.applyMatrix = false
for (var i = 0; i < max; i++) {
var circle1 = new Path.Circle({
radius: 10,
fillColor: '#00ffff',
center: [view.size.width / 2, view.size.height / 2 + distanceFromCenter],
parent: group,
applyMatrix: false
})
var circle = new Group()
circle.addChild(circle1)
circle.applyMatrix = false
circle.onFrame = function(event) {
var scaleAnim = (1.5 + Math.sin(i + event.count * 0.02 - i * 10)) / 2
this.scaling = scaleAnim
this.fillColor.hue += Math.sin(i + event.count * 0.02 - i * 120) * 3
this.opacity += Math.sin(i + event.count * 0.1 - i * 1.5)
this.opacity += Math.sin(Math.sin(i + event.count * 0.2)) * 0.1
}
circle.rotate(angle * i, view.center)
group.onFrame = function(event) {}
}
rootGroup.addChild(group)
}
function onFrame(event) {
for (var i = 0; i < rootGroup.children.length; i++) {
var rows = rootGroup.children[i]
}
}