Code
var bg = new Path.Rectangle({
size: view.size,
fillColor: 'black'
})
var points = 5
var length = 200
var path = new Path({
strokeColor: '#E4141B',
strokeWidth: 20,
strokeCap: 'round',
selected: false,
})
var start = view.center;
for (var i = 0; i < points; i++)
path.add(start + new Point(i * length, 0))
function onMouseMove(event) {
self.isVisible = true
path.firstSegment.point = event.point
for (var i = 0; i < points - 1; i++) {
var segment = path.segments[i]
var nextSegment = segment.next
var vector = segment.point - nextSegment.point
vector.length = length
nextSegment.point = segment.point - vector / 4
path.strokeColor.hue = 360 / (view.bounds.width / event.point.x) / i * 4
}
path.smooth({
type: 'asymmetric'
})
path.simplify([2, 2])
}